
Master Rad
|
Posted - 2010.07.09 14:15:00 -
[1]
Originally by: Dacil Arandur
Originally by: Clansworth I think my favorite phenomenon in all of eve is the ability for players to see that Dev Team B (client coders, in this case) is doing a good job, and instead of saying good job, the most common response is "Why are you wasting time on this when you should be working on the stuff that Team A (server coders) is working on".
This.
Great job CCP Blaze and team! As was mentioned in previous dev blogs, what many people perceive as lag is often local to their computer. Any improvements to the performance of the client are great, and we all appreciate it!
Thanks again for the hard!
bolded the fun part.
u have seriously NEVER ever flown in a big fight, because if that is true what ur saying then that means that my i7 core, the dual gtx295 in SLI mode and my 8GB RAM is not enough to run my client lag free... YEAH RIGHT! also i confirm its my PC crashing the server, because my client is soo laggy... oh wait!
back to the issue: CCP a good job on fixing client performance, however as stated before thats not the prime issue (eventho its nice to get more performance). What i want to add tho, server side main issues (according to CCP tanis' neat thread about the testserver) are: - no grid loading (the only of the issues that rly is a main issue) - overview updating to often (lol ok, i would say its a jumpy overview when hitting CTRL but ok, its not laggy just annyoing) - fleet window causing client lag (fixed)
what i miss rly tho is following: - module lag, command lag (its that thing that lets u warp 5 minutes after issuing the cmd and that makes ur guns go stuck) - nodes crashing (prolly mix of module lag and grid load stuff)
now i dunno if that is included in the "no grid loading" issues, or if its even caused by it. it would be nice to get (maybe CCP Tanis' can do that cuz hes awesome and good at it) like an issues list with details, that breaks it up a bit.
Also i rly admire devs doing blogs, tho i would prefer dev blogs that first roll out all the issues on a topic and then go into detail, not only about a part of an issue. In return i would accept if dev blogs wouldnt come out that regulary.
However, Server-Side lag has to be prime issue, testing PI and client side issues is nice, but we can do that later i am prty sure if u guys at CCP would lay the focus for testing on the main issue and slam out a update on it, then u will get more and more mass testers. Atm i feel somewhat used, i came to test for Serverside lag and had to test PI and client stuff... NO THANK YOU!
|